Jason and Don review Call of Duty: Ghosts.
Jason and Kirsty review Assassin's Creed IV: Black Flag.
Matt and Shane review Typing of the Dead: Overkill
Jason and Matt review Sonic: Lost Worlds.
Brad and Shane review Guided Fate Paradox.
Kirsty reviews the iOS game, Prince of Persia: Shadow & Flame.
Publisher 505 Games has apologised to all players of the recently released Ashes Cricket 2013 for the game’s quality. In a statement to Rock Paper Shotgun, the publisher placed blame on the developer, Melbourne studio Trickstar Games, and its choice of engine: “At the start of the project, 505 Games received all assurances from the developer that the engine was up to the task of creating a dynamic, cutting-edge cricket game for the modern age across multiple platforms, and unfortunately those assurances were found to be misplaced.”
Ashes Cricket 2013 was released on Steam late last week, only to be pulled from the site days later, reportedly due to high volumes of refund requests. The game had previously been delayed from its original launch window, which was to coincide with the 2013 Ashes series in England.
505 Games has assured anyone who purchased the game during this window will be refunded.
This week on New Game Plus, we take a good look at the Xbox One and its launch titles, don our masks in Call of Duty: Ghosts, avoid the Z-word in The Typing Of The Dead: Overkill and rewind time with Prince of Persia: The Shadow And The Flame. All this plus more on Episode 78 of New Game Plus
This week on New Game Plus, we raise the Black Flag in Assassins Creed IV, celebrate NIS in The Guided Fate Paradox, and explore Sonic Lost Worlds. We also interview Monty Oum of Rooster Teeth and Kevin Shortt about Watch Dogs. All this plus more on Episode 77 of New Game Plus
It’s a tough task being asked to reinvent the wheel, much less having to do so annually for the past 20 years. Where will the innovation come from? What new additions can possibly be made? Surely you can’t convince consumers to buy each iteration year after year? Yet this is exactly the seemingly impossible task that the team at EA Canada have managed to pull off for quite some time now.
As the latest entry into what is – by some margin – the greatest selling sports series of all time, FIFA 14 was released like clockwork to yet more rave reviews by critics and fans in September this year. Perhaps the bigger story, however, is how it will stack up to the competition when EA unleashes its multitude of sporting franchises on the Xbox One and PlayStation 4.
We sat down with long-time producer of the FIFA series Peter Trenouth at a preview event to find out how EA Canada plan to raise the bar just that much higher.