This week's ep see the guys take a look at Tony Hawk's Pro Skater HD, Burnout Crash on the iPad and Tribes Ascend, the FTP PC shooter. Plus, Brad covers anime, and gives away some seriously cool titles, Don's in for the news and we have a Darksiders 2 double header, with an interview with Jeremy Grenier, Creative Director on the game, as well as our second exclusive trailer. All this, plus more, makes up episode 15 of New Game Plus.
Jason's review of The Amazing Spiderman
Kirsty's Full interview with Chris Sabat (Includes footage not seen in the episode)
Tim and Brad's hardware review of two 8 Arc arcade sticks.
The second in our exclusive series of Darksiders 2 clips, this week we take a look at The Forgelands.
EA Australia’s two big Melbourne studios, Iron Monkey and Firemint, have recently merged their operations to become the Firemonkeys. The two studios already shared offices, with the Firemint team moving to the St Kilda Road building that housed Iron Monkey not long after their acquisition from EA, so one could argue that such a step was long since on the cards. Continue reading Firemint, Iron Monkey Merge Into Firemonkeys
Day 2 had one more forum, ‘The Collectors’, which was very aptly attended by our very own Serby from Weird & Retro. The last of the Gamemasters Forums featured a panel of international guests from a broad spectrum within the games industry to discuss the nature of not only collecting, but also the preservation of video games and gaming culture.
This week’s New Game Plus sees the last of our student reviews from Monash’s CGBC, as well as The Amazing Spiderman and Tribes Ascend…maybe. Plus we interview Chris Sabat, voice of many anime characters including Piccolo and Vegeta from DBZ, and it’s the first TV airing of our exclusive Darksiders 2 trailer. Donnie talks Ouya, Rocket Chainsaw are back and much more, on episode 14 of New Game Plus.
Let’s face it, the Fabula Nova Crystallis mini-series Square Enix sought to realise has had its fair share of bumpy roads and rickety bridges. Originally a set of three different games intertwined with similarly addressed themes had been stricken by localisation issues, sequelitis and more. Amidst the surprising paradigm shift of Fabula Nova Crystallis’ development, there was one glimmer of hope that would bring balance to a tragic tale of stunted releases as well as mediocre fan and critical reception. That glimmer took the form of Final Fantasy Versus XIII. Announced way back in 2006, Versus XIII served as an alternative to Final Fantasy XIII both mechanically and aesthetically, leaving current and eventual PS3 owners giddy with anticipation.
That is until now, with rumours circulating from different sources that Final Fantasy Versus XIII has been canned outright after more than half a decade in development.
Jason's Full Interview with Warren Spector. (Includes footage not seen in the episode)